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New World: What are attributes and how do you work?

As in any classic role-playing game, Amazons MMORPGNEW WORLD has attributes that can customize your character individually. How exactly these work and which bonuses they give you, we reveal from Meinmmo here.

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Which attributes are available in New World? There are currently 5 different attributes in New World. They have a primary and a secondary influence on weapons. The primary influence is greater than the secondary influence.

The 5 attributes are:

  • Strength
  • Skill
  • Intelligence
  • Concentration
  • Constitution

What causes the attributes? The attributes ensure that you can do better with certain weapons, better wizards are or even more difficult to kill. The attribute points have a different impact on your values:

  • Increases an attribute by 1, then the damage of a primary influenced weapon increases stronger than with a secondary weapon. However, there are different statements in the exact numbers. Thus, the speech of about 0.9% is primary and about 0.65% in secondary weapons. In self-test, we came to a value of 0.75% in secondary weapons.
  • For weapons that only have a primary and no secondary role, such as the war hammer or the life rod, the damage increases by 1% or even slightly more.
  • Intelligence also influences the entire elementary damage. If you use a burning sword, then more intelligence ensures a higher damage.

The choice of your attributes but not only affects the fight, but also influenced collecting. A character with a lot of strength is better in mining, while a high concentration improves fishing.

Through the 5 attributes of New World

How does the attribute work? Strength is the first of the attribute in the list and influences the effectiveness of heavy weapons. Primarily, strength is affected by the effectiveness of your swords, war tools, war hammer and babes. Strength but also affects the effectiveness of spears.

In addition, you will get the following bonuses when reaching a certain threshold value:

  • 50 points: +5% Damage of slight attacks with melee weapons, +10% speed of mining
  • 100 points: +10% Damage of heavy attacks with melee weapons, +20% resilience
  • 150 points: +50% endurance damage to lightweight and serious attacks of melee weapons; 10% lower weight of earthed objects
  • 200 points: +10% damage to stunned, slowed or rooted opponents, +10% speed in mining
  • 250 points: The endurance regeneration is increased while your light or heavy attacks performs with a melee weapon, + 10% yield of mining
  • 300 points: Lightweight and heavy attacks with a melee weapon become unstoppable, 25% probability to reduce an ore with a blow

How does the attribute skill? Skill is the second attribute of New World and influences the effectiveness of the elegant weapons. Primary skills affects arches, rapiers, spears and muskets. Secondarily, your skill influences the effectiveness of swords and lens.

In addition, you get the following bonuses when you reach a certain threshold value in skill:

  • 50 points: +5% probability for critical hits, +10% speed at the skins
  • 100 points: +5% rod damage, +20% hurry for 3 sec.
  • 150 points: -10% stamina when dodging, 10% lower weight of hooded objects
  • 200 points: +10% bonus damage for attacks from the ambush and head hits, +10% speed at the skins
  • 250 points: +10% bonus damage from critical hits for stunned, slowed or rooted opponents, +10% yield at the skin
  • 300 points: The next hit after an evasive role is a critical hit (10 sec cooldown), ammunition has a 15% chance to be reimbursed

How does the attribute intelligence? Intelligence mainly influences the effectiveness of magical weapons in New World. Intelligence is the primary attribute of fire rods and ice lenses. Secondarily, however, your intelligence also influences the use of rapiers and muskets.

In addition, you get the following bonuses when reaching a certain threshold in Intelligence:

  • 50 points: +10% Damage of light and heavy magic attacks, +10% speed when harvesting
  • 100 points: +10% Critical hit damage, 5% probability to find 1 azoth at harvesting
  • 150 points: +15% Elementary damage, 10% lower weight of harvested objects
  • 200 points: +10 mana after dodging, +10% speed when harvesting
  • 250 points: +30% Lap time of spells with damage over time, +10% yield at harvesting work
  • 300 points: +10% Damage of the first goal at full health goals, 10% lower azoth travel expenses

How does the attribute concentration? Concentration is the first attribute, which has so far only has a primary influence. With a high concentration, it improves the effectiveness of your life standards. In addition, concentration has an impact on your Mana regeneration and your Cooldowns.

In addition, you get the following bonuses when reaching a certain threshold in concentration:

  • 50 points: +10% Mana regeneration rate, +10% fishing line stress
  • 100 points: +20% more mana stock, +10% yield when disassembling objects
  • 150 points: +20% healing, -10% less weight of fish
  • 200 points: +20% duration of knitted magic, +10% fishing line stress
  • 250 points: +30% Mana by own or killing by group, +10% of the size Prisoner Fish
  • 300 points: If your mana falls to 0, you will receive +200 manareg income for 10 seconds (60 sec cooldown), 10% cooldown reduction for fast trip to inns

How does the attribute constitution? Constitution influences the total health of characters in New World. Each invested attribute point receives a certain number of life points. So you should not leave this attribute completely outward, otherwise you danger to die quickly.

In addition, you will receive the following bonuses when reaching a certain threshold in Constitution:

  • 50 points: All health consumables are 20% stronger, +10% speed with wooden precursor
  • 100 points: (Increasing) Max. Health by 10% of physical armor, 10% less durability loss of tools
  • 150 points: -10% of critical hit damage, 10% small weight of harvested objects
  • 200 points: +20% for armor, +10% speed in wooden precipitates
  • 250 points: -80% Reduced damage, with full life (60 sec. Cooldown), +10% yield with wooden precursor
  • 300 points: +20% Duration of the magic effect stun, slow down and root, 25% chance to make a tree with a blow

If you are interested more about New World , you could address you here too:

  • Twitch Streamer Meckert: "New World is not ready for the release" - still goes for hours
  • 7 things you need to know about New World if you come from Wow
  • New world: 3 strong PVP builds that you should definitely try

Get attribute points and output

How many attribute points do I get? With every new Level in New World, your attribute points that you can individually distribute the 5 attributes. To the current Max Level 60 you will receive a total of 190 points and at the beginning of the game you get less attribute points per level than later in the game. It increases piece by piece.

There are also equipment that increase the attributes. The stronger this equipment is, the more attribute points there is thus.

What do I do if I've lost myself? You always have the opportunity to reset the distribution of your attribute points in New World. This is even possible until level 20 for free. After that, however, you have to spend money on it, whereby the price is oriented to the attribute points.

In a large survey, we asked you for your impressions of the Beta of New World and evaluated them now. It turns out that 66% find the beta well, but especially 2 points almost all disturb.

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